Current Competition: ERROR
WARNING: You must select the tarmac starting point to show the other input prompts for autonomous. Once you switch to the teleop game mode you may not return to the autonomous game mode. If you need to go back use the manual form instead. DON'T RELOAD! Flip the field's position and choose the correct alliance side before starting to scout if necessary.
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Scouting Help
- Scouting at competitions is essentially following the movements and actions of a specific team's robot on the playing field
- You will have to keep a close eye on your robot the entire match for 2 minutes in order to track things, such as how much cargo they shoot or where they started at the beginning of the match
- These pieces of data are compiled and help the coaches decide which teams are the best and strongest to form an alliance with during playoffs
- At every competition, you will be assigned either a specific alliance or team number to scout
- If you are currently at a competition and have not yet received a scouting assignment please let one of the coaches or CEOs know
- Before starting to scout, make sure that you are in the correct competition!
- Enter the team number you have been assigned by either a coach or CEO, the respective alliance, and the current match number
- Before the autonomous match period starts, the image of the field is responsive and allows you to select a point by clicking anywhere on the image
- Remember that the robots always start on the tarmacs, so you are only allowed to place a starting location point in the center of the field
- Check the first box to indicate if your robot was physically touching the sides of the center hub
- Check the next box to indicate if your robot left their tarmac after the match started
- The next four are inputs for the number of cargo that your robot either scored or missed in either the upper or lower hubs during the autonomous match period
- Check the first box in the row to indicate if your robot scored or attempted to score any cargo during autonomous
- Check the middle box in the row to indicate if your robot picked up any cargo from either the ground or the terminal during autonomous
- Check the last box in the row to indicate if your robot's drive team members attempted to take a shot into the hub
- The next set of inputs are the same as the earlier ones except they are for the tele-op match period
- Use the next radio buttons to indicate which hubs your robot was able to accurately shoot into
- Use the next radio buttons to indicate which methods of picking up cargo your robot was able to successfully use
- Use the next checkbox to indicate whether your robot picked up the wrong colored cargo
- For defended against and played defensively, these are very subjective but indicate what seems right to you
- The first thing you should for for climbing is start the timer when your robot starts to climb
- Start begins the timer, stop ends it, and you can use reset in case you started it too early
- Then choose which rungs they started and ended on
- For number of rungs traversed, if they started on the low rung and went to the traversal rung, you would enter 3
- Finally select their final climbing attempt status at the end of the match
- Check off the boxes if your robot specifically (not the alliance) received any fouls which will be indicated when final alliance scores are announced
- Enter the final alliance score for your robot's team when it is declared
- If you have any other comments that you believe are important in forming alliances, please describe what you saw in the textbox
- For this scouting method, it is very important to keep an eye on the recent bar below the field that displays your most recent input to ensure that you are entering the correct data
- Enter the team number you have been assigned by either a coach or CEO, the respective alliance, and the current match number
- Depending on where you are sitting at the competition, flip the field in the bottom left to fix the image orientation
- Then select the starting position of the robot in the same way you would on the manual form
- In the center of the field, the green boxes are for cargo scored and red is for cargo missed
- The top green and red boxes are for the upper hub and the other two are for the lower hub
- Click on the boxes once to increase the cargo scored or missed in that hub by 1
- If you accidentally increase one of them, double click the black box on the right of the respective box to decrease the number by 1
- Use the box at the human terminal as a checkbox to indicate if the drive team attempted human shooting into the hub
- Once autonomous is over and you are ready (YOU CAN'T GO BACK TO AUTONOMOUS AFTER SWITCHING), click on tele-op in the top right to transition
- The number of cargo inputs in the center of the field are used the same way for tele-op
- Use the boxes at the human terminal as checkboxes to indicate the robot's method of picking up cargo
- The set of 6 boxes are checkboxes to indicate defense and fouls (use the recent box below the field to see what each one is if you don't remember the orientation)
- Once the robot starts climbing, click on the green square near the rungs to start the timer, the red square to end the timer, and white square to reset the timer
- Then select all of the rungs that the robot climbed on to show its path (don't just select the starting and ending rungs)
- Finally, above the field you have the ability to enter the final alliance score and any other comments just like in the manual form
- Once you are done with the interactive field, switch to the manual form where everything will already be populated
- After verifying that all of the information is correct, you can go ahead and hit submit
Email imakhija22@pascack.org with any further questions about scouting
